User experience design describes the process of designing a purchase pre-decision phase of a user in a service or product interaction, for example with the help of digital graphical user interfaces, and forms part of the phenomenon of user experience. This interaction with a product is created through the interplay of usability, usability, visual design, interaction design, content strategy, user interfaces, typography, and functionality. In this way, the product of a business-doing provider – possibly in the case of a spontaneous, or even a pre-planned event – is made tangible for the potential future customer, for the potential future user.
The interface imagery realized by the provider of the product, as well as the recognition of a haptic scrolling movement or a button, are combined one to the other – by means of the interpretation of the design on the part of the user – to design an interaction. The contexts and symbols designed in this way for defined services and subordinate products can be recognized and received by the user. User experience design therefore forms the generic term for a variety of management methodologies that are used to improve processes, structures and products from the perspective of customer centricity.
Experience design is not driven by a single design discipline – instead, it requires a cross-disciplinary perspective that takes into account multiple aspects of the brand from product, packaging, and retail environment to clothing and employee attitudes. Experience design seeks to develop the experience of a product, service, or event along with duration, intensity, interaction and so on.
Interaction design is an essential part of user experience design, focusing on the interaction between users and products. The goal of interaction design is to develop a product that is intuitive and efficient to use and enables users to achieve their goal through easy and intuitive handling. Usability is the degree to which a product can be used by specific users to achieve defined goals – along with effectiveness, efficiency and satisfaction – in a specific context of use. The simpler, more efficient and more effective the operation of a product, the higher its usability.
Graphics originally published by https://blog.uxeria.com/en/ux-usability-design-the-best-of-october-2015/
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The accessibility of a system describes its easy comprehensibility, use and accessibility. With regard to the design of the user experience, it can also be related to the general comprehensibility of the information and functions. It helps to shorten the learning curve associated with a system through self-explanatory handling.